Endurance+ (more Warding is always good).Stalwart+ (upgrade gives immunity to debuffs). So as long as the Rock Warrior can regenerate more armor than the enemy can shred, you can safely ignore pretty much all melee enemies in the game! They'll hit you for no damage and die to your reactive armor! You still need to be careful about ranged / magic / grab enemies, but that's something your other party members can figure out! Due to flanking mechanics, enemy compositions, and a suspicious lack of enemies with armor ignoring capabilities - stacking Warding & Armor to high heaven turns out to be the most effective survival tactic! The other funny thing (at the highest difficulties at least) is that every enemy melee attack seems to shred at least 1 armor (some can shred 2, I've never seen 3 shred). This one I think is new (to the subreddit at least), I posted about it some time ago.
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